Mechwarrior 5 lbx 10. 1 damage and 40 (burst) rounds per minute without double firing for a total of 244 damage per minute. Mechwarrior 5 lbx 10

 
1 damage and 40 (burst) rounds per minute without double firing for a total of 244 damage per minuteMechwarrior 5 lbx 10  When logged in, you can choose up to 12 games that will be displayed as favourites in this menu

Cataphract Ilya muromets fits 3x lbx-1060 Tons, 512 armor, 93 Speed, LBX/10, 2 ER Lasers, SRM4 + ART IV. This effect creates flak that is useful against VTOLs. It's a beast. It's almost as good at the Grasshopper at blasting out rear Center Torsos and it moves one initiative phase earlier. Some mechs have like 2-3 arm ballistic slots, and they're so light, so powerful, so slot efficient, and I think you can lower their jam chance. I went with the ac20bf and srms with chem lazerz so I can manage the heat pretty much constant fire . 7 (from 1) Cooldown Reduced to 1. AC 20. LBX mode switch (cluster / solid) requires the Yet Another Mechlab mod. I'd bet a 6 MG and a large pulse shadow cat would wreck a double lbx 10 jaeger or kgc Even at ~150 m range it's outperformed by AC5 in terms of time to kill, you need 10-20 lbx shots on even. So early heavy rifles and lasers/srms. Victor-BSK covers the same role but has the two ballistic weapons in one hand, so it's more vulnerable that way. Range. slug LBX-10 is what transformed hero Vic from "probable cold-storage candidate" to "short-list permanent player mech" for me. Llanicus. I've thought about switching out to the srm, actually. My "Mr. 5. It fits quite nicely into the Boar's Head. If you get 215,625 as negotiation, then a 50k repair cost will net you 50k. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. I think Baradul was able to do it in a recent video showing the different flak ammo in MercTech. Created by SirFallsDownALot. Welcome, r/MechWarrior is a constructive space in spirit of enjoying any and all MechWarrior games to their fullest while fostering the continuation and promotion of the MechWarrior community. Just try different systems. Where to buy LBX 10 ammo? : r/Mechwarrior5. The LB/10-X is one of the few cases where it is a straight upgrade with almost no downsides (and if you are not using alternate AC ammo, there are no downsides) HA1-0F. In mechwarrior5 instead of making ammo switching a thing they decided to make the lbx auto cannons come in 2 flavours. However, the AC 20's legendary damage begins to decrease beyond 270m. Mar 7, 2022 @ 1:35am. Even the AI can use if you need them to while you pilot a more tricky mech (IE archer) it is 95 tons and 64kph so good speed and has good armor. 5 cooldown. Increased LBX Spread to -10% in LA (from -5%). A Mad Cat 2B dakka build can place enormous amounts of lead downrange with its two UAC/5s and two UAC/10s. Image: Piranha Games. They feel more like they are abusing the rules to try to get head hits and TACs. The AC 20 is a superheavy gun, the end development of various electro-chemical tank guns in the early 21st Century. In industrial hubs after 3034- in virtually any random system by default, although tier level will vary from 0-1 in lower Rep level areas to 3-4 in higher areas. True in table top but no longer true in MW5. Shoot off their GD legs. Added mode switch to all. Again, dual Gauss for the Premier sniping experience. The LBX 10 is great, and I like the 5 as an anti air weapon. if weight is a issue I would take a UAC/5 over a heavy rifle as that has similar DPS to a LBX 10 and weights less at the expense of. afrofrosch • 4 yr. Has better reload speed. This takes 5 seconds, afterwards your mech will stand and you will be immune to gryo damage for 15 seconds. Istences Sergeant. com LBX 10 is a close range shotgun, the Slug version is all round better than the AC10 and is a good every situation cannon. Once the armor over where they are located is gone, those components can be damaged and destroyed - but they have to go. The shotgun version corrects for my poor aim. You can often find some there once you get past rep 8-9 in merc level. Merch! Introduced in 2595 by the Terran Hegemony, the LB 10-X AC was essentially a 'Mech -mounted shotgun, capable of firing special "cluster rounds" that fragmented after being fired, allowing the weapon to either spread damage out or focus damage on a small area, depending on the range. If you don't have the latest DLC they won't spawn as an enemy. Normal just fires a shell normally, LBX is a shotgun, Ultra has double the rate of fire of a normal autocannon but you have a chance to jam your gun for a few seconds if you fire it at double the normal rate of fire. I’d submit that the Ac/10 lbx solid slug is the best ballistic weapon by far for dmg/ton. M-Rifle - increased to 1200 m/s. So BFAC/20 requires 4 times as much ammo to deal the same damage as a BFAC/5. It runs a little bit hot, especially without DHS but it's manageable. The Clans , however, retained the knowledge to produce the advanced materials the LB-X used, and had adapted and expanded the technology to produce LB-X versions of all autocannon classes around. 6 MP Lasers, LBX-10-SLD and an SRM 6 ART. 704 and a HPS of . MechWarrior 5: Mercenaries. CG/10, 20, 30, and 40: Light, small caliber weapons that fire at a moderate cyclical rate. Autocannon 20. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Add extra ammo or another heat sink to taste. [Top 10] Mechwarrior 5 Best Hero Mechs The Nightstar, while not a hero ‘Mech, comes equipped with 2 Gauss Rifles. VL-2P This variant of the Vulcan mounts EW countermeasures and an active probe alongside the usual complement of flamers and machine guns. Mount it with dual Gauss and an ER PPC, that's 3 weapons for sniping goodness. Fast and mobile. The following list contains a total of 559 equipment assets from Mechwarrior 5 with Yet Another Mechlab using the following additional mods:. Some mechs have like 2-3 arm ballistic slots, and they're so light, so powerful, so slot efficient, and I think you can lower their jam chance. The main reason for these variants is to have the. ago. MW5 Compatibility Pack. They will just show up randomly in shops, no particular region. Note: Rate of. Alternatively my AI Corsair runs 2 LB 10 X SLD & 2 PPC. the lower the rating the tighter the spread. A melee mech with missile slots obviously wants SRMs as well. 1. An alternative to the LBX Slug is the Ultra AC/5. It's configured with a "perfectly symmetrical" build of 2 x Heavy Rifle, 2 x UAC/5 and 2 x SRM 6-ST. This one is a good replacement for the Kodiak mech. They are the TRUE MechWarriors. I want an LBX shotgun since they are very good now and an excellent pair with melee mechs. HARDCASE. Structure: 269. My most successful (and enjoyable) mech so far is the Cyclops hero. However, they work like actual shotguns, and not like video game shotguns normally work, which means they have good range at the expense of a huge spread. When any of the Autocannon variants receive a critical hit there is a chance that the barrel. We're all hyped for MW5: Clans, but what do you NOT want in it? I'll start with the Bastard Bridge of Earthwerks Limited and its partner, the Pit of Consternation. I love the standard LBX, shame it's just not worth going over the slug. There are a lot of uniquely good assaults, like the victor bsk has ecm and can dual lbxac/10 easily with higher than normal assault speed, but it is only 80 tons. MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 1. Right up until you start getting Tier 5 versions from Cantina Missions. 10-X AC SLD + 6 high tier medium lasers (regular, not pulse) + a good LRM launcher and Bob's your uncle. ago. They include megacities, like this one. Whichever one it is, I honestly can't remember (tired brain). I mean the LBX solid that fires a slug. no luck. 0 FEATURES: Mechs now have a "Knock-Down" feature. Twin LBX 10 Solid, twin LRM 15 Artemis, twin ML. 0 cooldown instead of a 2. STALKER STK-3FB. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. Changed all LBX autocannons' names to new naming scheme: C-LBX/10, C-LBX/5 etc. Members Online. This build stays close to the original and features its long-range missile pods as well as the medium pulse lasers in the arms. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. On This Page : About MechWarrior 5; MechWarrior 5 System Requirements; About MechWarrior 5. The 95 ton Nightstar is the first Mech that springs to mind the talking about snipers. MechWarrior 5: Mercenaries. videogame_asset My games. Put some high tier medium lasers as well. Premium Powerups Explore Gaming. Yup. LBX/10 Slug: Dam=10, Rof=22. It's a really tall,big-fat-target. MechWarrior 5 Mercenaries Call to Arms DLC will be available *today! PRICE AND TIMES. It will get hot if you constantly fire all the PPCs together all the time. Time/Burst represents the total firing time. It depends on the mech you've put the LB10 on and what weapons. 10. A second Snub nose PPC is located in the torso. 838 3 Magna Firestar: 7 11. but has to use a lbx instead of gauss, but is a lot faster and has JJ. Yet Another Revamped Quirks and Equipment. Basically dual LBX 10 is 20 points of damage that runs cooler and is 2 tons lighter than dual AC 10, but is not as useful at long range as a dual UAC 5 or AC 10. The prototype has more hardpoints (three small energy) in addition to the four medium energy and four medium ballistic. Extremely absurdly rough mod to replace the particle effect of the Flamer with a yellow beam, like a laser. So the first thing to know about Mechwarrior is that “damage density” is the thing in Mechwarrior. Gauss Rifles. The standard LBX in MW5 will fire pellets like a shotgun, but the "solid" version of the gun will fire solid slugs, basically turning it into a superior AC10. MechWarrior 5: Mercenaries is getting two new biomes with its paid expansion. Feb 23, 2018 50 4. (normal, Ultra, LBX), Gauss, Hyper-Assault Gauss, LRMs and SRMs (with and without Artemis - all are Stream versions), Streak SRMs, ATMs with range/damage. LBX have good range so i would probably even drop. Prone to running out of. This can be both good and bad. Standalone weapon pack that contains all weapons from the Yet Another Mech mod. 5 heat sinking. The Gauss is going to be better most of the time, will put you at less risk, and as you mentioned is better for the AI than the AC/20. For my Crabby I used 4 UAC/5 Tier 5, 2 SRM 4 (since the UAC are long range already) and lots and lots and lots of UAC. king crabs make pretty viscous brawlers, dual ac 20 or dual gauss is the way to go. The UAC/5 becomes available on Dec. I also tried giving the AI a hero Mauler with twin tier 5 LRM-20s (w/Artemis), and the results weren't great. Mobile and decent small hardpoints but not a "workhorse" if that makes sense. The good thing, is that it comes with quests, so you don't even need to buy it. 5. RACs, MMLs, UACs and Cap PPCs have custom HUD feedback. Overview. This takes 5 seconds, afterwards your mech will stand and you will be immune to gryo damage for 15 seconds. Krabs. 2 Medium lasers and an SRM6 and you get a pretty neat and fast brawler that is great at legging and stuff. Melee mechs are the first mechs in MW5 that I don't immediately rip the jump jets out of since they can help get you into (or out of) melee range a bit faster and generally help mobility. The LBX 10 is great, and I like the 5 as an anti air weapon. #9. LBX10 normal one is useful for killing VTOLs. Gaming. True in table top but no longer true in MW5. 14 The AC 20's massive slugs cause tremendous damage on impact, and can even destroy some scout 'Mechs with a single hit. I use the standard LBX ACs and have them on chain fire with on 1 and 2. Dragon with max armor two tons of ammo and an ac 10 or lbx 10 solid. Otherwise the HBK-4P, SHD-2D, other Griffin models, Kintaro, Centurion and Enforcer are all excellent. All other. Atlas-K. MechWarrior 5: Mercenaries. I generally find it much better then AC 20s and frees up a lot of space for more heat sinks and weapon options. If you enjoy the hero mechs Dragon DRG-SDW Sidewinder for its mobility and the Thunderbolt TDR-5S-T Top Dog for it's medium laser boat ability in a heavy chassis, you may find the QKD-5A/5K. With the Sept. RoboTrotsky • 10 mo. 9. All of the components that make your mech work are strapped onto the structure. 2) LBX 10-X AC Cluster Damage increased to 13 (from 10) ENERGY: Large Pulse Laser Heat reduced to 6. CTF-2P. From MechWarrior 5: Call to Arms Expansion Pack: CN9-P. Dragon Hero mechs are something else, however, this is only possible because of the weight reduction when using: Ferro Armor, Endo Structure, XL Engine, yada yada yada. Black Knight - P with 4 MPLs, ER PPC, LBX 10 solid. On the surface the second looks a LOT more efficient. 5. Catapult Jester 2 ERLL for long-range vehicle hunting and 2 MPLs + 2 SMLs along with the ERLL for quickly putting those pesky fast Light and Medium mechs in the. There is no better weapon for quickly downing aircraft without hesitating to aim. Free Tonnage: 40. The mask was great and AC 20 was an okay result but with an lbx this thing just zooms around and just cores and legs mechs left and right. Time/Shell is the time it takes for each shell to fire when the trigger is pulled. Mechwarrior 4: Vengeance Unofficial Strategy Guide and FAQ by Kasey Chang released May 5, 2004 0 Introduction This is an UN-official strategy guide and walkthrough for the game Mechwarrior 4: Vengeance from Microsoft. My favorite weapons in the game. . Although Solaris lives on in Event Queue (check out the current Clan Medium Solaris event happening all weekend!), it doesn't represent the game in general, the changes we've made over the last couple of years, or. these shells also get a higher crit chance. 8/10 would buy. Sure, Step 1; Navigate to this screen (The mechbay) . Reliable ballistics + ECM. If you do go the ballistic route, lbx 10 solids are the way to go though at that point just go with KGB Car since you won't be moving at thr speed of snail through the mission. Mission 6: 6 Medium Pulse Lasers, 6 Medium Lasers, 4 Double Heatsinks. MechWarrior 5: Mercenaries. with YAML i hope you got ModOptions installed as well, to properly display all the YAML settings. Quad LBX 10 on a KDK-3 can be an absolutely destructive brawler that will destroy anything in brawling range, except perhaps an annihilator. This mod is the foundation for the equipment adjustments aspect of YARQE. Changed ATMs to have Artemis tag (for YAML quirks etc). You will get a lot of normal ammo as post mission salvage opportunities (missiles, MG, AC). Gaming. According to the official MW5 Mercs patch notes, the latest update added the new Hatchetman ‘Mech, 5 Mission Campaign, 9 New Melee Weapons and much more. Eats heavy mech torsos alive, and one shots most vehicles you can rapid fire pretty well at least a shot every second. A mech has 7. An LBX 10 would be a straight upgrade for the AC I suppose, but those don't grow on trees. They all have the same ammo efficiency if you hit with all the shells or pellets, though due to. This mod adds a selection of new variants sporting equipment from "Yet Another Equipment Collection. If you're just starting out, and have an LBX-10 or UAC, maybe swap it out for an AC-10 instead. So it looks like Research world, could be a good place to search for them. An autocannon is a type of rapid-firing, autoloading direct-fire ballistic weapon, firing high-explosive, armor-defeating rounds at targets in bursts. Exchange the default Autocannon for something with more punch, like an LBX 10 or Ultra AC 10. Thermal Lance Nov 10, 2022 @ 5:24am. You save 12 tons throughout the ballistic points and 13. The hero MAD, Bounty Hunter II, is actually in the running for one of my favorite mechs in the game. Even so, the ballistic maximum range profile means that it can still deal reduced damage up to two times its optimal range (up to 540m). A 40% + cool down if you use LBX Autocanons on this beast!!. Data. This means that when heat is high we will be firing the LBX at ~10 damage/heat and then firing the LL's at 5 dmg/heat. The size of the shot caps the number of rounds stored in a. If you want a min-maxed lance pure Assaults may not be the best choice, especially not most Atlases. If you need the heavy rifle, go heavy rifle, LRM 10 artemis, regular lasers, and load up on heat sinks and trim the armor. One of the best mechs, you can reliably headshot with that gauss rifle, you have 20 lrm for indirect fire support and decent damage, an srm 6 and 3 medium lasers for close quarter combat. 1X has DHS, 4x LBX-10's, 4 Medium Lasers, 2x Small Pulse and a Small Laser #15 < > Showing 1-15 of 28 commentsLBX/10 Slug: Dam=10, Rof=22. file type Game mod. Armor would be just that, it's armor. ; Medium-ranged weapon spread radius modifier: -5. ago. 5 seconds or so without much heat and MPLs are a beast, unfortunately lost a MPL and haven't found another one yet. Is there a mod that restores MWO style hardpoints? Instead of hard point sizes you just get a set number of hard points per limb? Bonus points if it fixes things like the Mercs 5 K-9 only having a single hardpoint in its left. I consistently have 10 or 15+ Tier 5 LBX AC10 Slugs from doing Cantina missions 👍🏿. Members Online. The only complaint against the Basilisk is the fact that you've got that Hellboy-style Right Hand of Doom, which hits like a ton of bricks, but if it get's shot off, you're in really rough shape. There are no real benefits of lbx. LBX-10 in the right arm, 3 Medium Lasers in the left. Mechwarrior 5: Clans Steam page is up: Elaborate Clan Smoke Jaguar mission campaign, 5 player co-op, new Clan mechlab, Clan mechs, and more. They just end up unable to usefully fill tonnage that is canonically occupied by motors for better make smash. FYI: The rest of the lance is:"Machete" - Atlas AS7D with 2 x PPC+, UAC-2+,AC2, ML"Kugelsturmer" - Orion 1K with LBX 10, LL, LRM-10"Apollo" - Thunderbolt 5SE with ML's and 2x SRM-6++ "Kugelsturmer" occasionally sits out for "Magic Wand" which is an Atlas AS7D with 2xAC20+, LRM 15, and ML+++. #20 LT. I also up the armor on every mech (except legs) & move more of it to the front. IMO, go with the AC/10 if you're driving a slower mech and the LB-10 X-AC if you. Originally posted by Maddermax: The basic Victor is just very under gunned for an assault. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. MRM, AC/10, LBX/10, UAC/10 and Heavy Gauss. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Because of it's shotgun nature, LBXs can be better for cockpit shots, allowing a little bit of forgiveness if your shot is slightly off. Sep 17, 2017 @ 5:44pm. Large version of all 3 weapon types, and ams. ago. A rotary ac5 and 2 med lasers. M-Rifle - increased to 1200 m/s. Its a small, lightweight weapon that peppers a target with shrapnel. Go fo the head! Go fo the head! I would if the head hitboxes worked half the time. Year 3054 BZK-G1 - LBX 10 2x medium lasers - Year 3056 Sarna entry Requires DLC 1 - Heroes of the Inner Sphere Works with DLC 2- Legend of the Kestrel Lancers. Testing rare weapon. LRMs+MLs for MW2 LLs for MW3. At that point it becomes a legging machine. Members Online. but has to use a lbx instead of gauss, but is a lot faster and has JJ. That said, if >only< rifle ammo is appearing that sounds weirdish but maybe still possible with RNG. Yet Another Special Variant. ago. 30-> 9 pellets. Level 4 LBX cannons will run you 2. Weapons exist as one of three types: Energy Weapons Ballistic Weapons Missile Weapons A weapon can only be. KGC-CAR + four Heavy Rifles (tier 5) + Upgrades = 112 damage per volley! This thing will delete the CT on many a mech or at least clip a limb off of most. I found a Snub and Coil on a half skull planet. One warning: the cockpit hitbox must be huge, because both times I've died to headshots were in Mr. Mods are running speed increase, (atlas-bh can run at 70!!!) Laser recharge time and laser range. I tend to use Gauss if it's a bigger mech or I am limited to one larger ballistic. Mods. Because the laser feels like it does ~10-20 tiny little hits over the course of the firing. tehwubbles • 10 mo. #8. In game though Burst Fire AC/10s can occasionally be a lot better than the LBX-10 in certain situations with better damage output. ago. H-Rifle - decreased to 1000 m/s. Their are severall Builds. a Champion with an LBX-10 and 4 Medium SB Lasers will slice through raids and make decent work of a demo mission. 7 rounds per minute for a total of 267 damage per minute. Lancemates do better on it than the Atlas AS7-D which they often wreckMechWarrior 5: Mercenaries. 63 Yet Another Mechlab. The Auto Flak is similar to the LBX but with less destructive, and a much higher amount of projectiles being fired at much higher rate of fire. The UAC has a spread of 3 at 350m. 0 %. Laservomiter: Hunchback 4P Variant or Blacknight, 6+ M-Lasers and perhaps 1-2 ER Large Lasers for the Blacknight. The 2 and the 20 don't feel as good. The AC 20 also arm mounted, which isn’t necessarily a deal breaker, but as it’s your main damage dealer, losing that somewhat vulnerable arm means you have fewer weapons than a locust. Absolutely useless. It hits hard and has a fairly quick reload. Good for searching for crits, though not great at punching through armor. Totally makes the opposition into pulled pork. 48 RPM. But outside of that I would say keep looking at industrial hubs in the Stiener/ FRR /. Llas- Underrated, they deal good damage, for a low heat cost. /5. I usually give normal LBX to AI since they rarely make good use of SLD ones. Lots of fun close up, good for shooting down fliers even with bad aim. advertisement. If ALT+WeaponGroup doesn't work then it is CTRL+WeaponGroup. BFAC/5, BFAC/10, BFAC/20 all do the same damage per shot but AC/5 is 80/ton, AC/10 is 40/ton, and AC/20 is 20/ton. The thing has such cooldown quirks for it that you're firing it nearly twice as fast. This is one of my favorite mech builds for assassination missions. In the setting, 3 'Mechs can battle 5, or 10 can battle 20. Found this bad boy! Have the 4 SRM 6 ST-ART IV’s bound to two weapons groups, one chain fire, the other, all 24. Standalone weapon pack that contains all weapons from the Yet Another Mech mod. The standard LB is a shotgun, it does shotgun things. LBX-2/5/20 Slug: Fires single shots at a. Again, dual Gauss for the Premier sniping experience. #1. Jan 30, 2022 @ 6:24pm eh if your in a heavy mech (60ton+) or assault the only. But a hero crab with 4 x tier 4/5 LBX-10 SLD can have 4 assault mechs dropped right on top of it and take them all out faster than a dual gauss mech can cycle through 4 shots. Ultra AC/5. Veolfen Nov 10, 2022 @ 3:45am. Lostech hidden in a farm! Reply reply Saber_Avalon • That was probably the farmers 401k, poor bastard. Annihilator with 2 rac-5' and 2 lbx 10 clusters. This thing murders. Adds advanced Inner Sphere weapons to the game and configurable global overrides for all weapons even from mods. Added: Mod Option "yamlMaxEngineRating" and new mechs. But you cripple yourself vs all the tanks and crap they throw at you cuz of low ammo per ton and slow fire. The Timberwolf is probably the most iconic Mech of the BattleTech franchise and it also packs quite the punch. Crits: LBX is 6; AC is 7. Personally I prefer weapons such as gauss, ac20, lbx-10, LRM. The Stalker 3FB is a reliable assault 'Mech that's excels at any range. 3. Step 2; Hit F10 on your keyboard Step 3; This screen will appear. The MAD-3M is great mech. I feel the best AI loadout is AC5s or 10s, combined with LRMs. Ammo is very very rare for the former itemsFound the Skokomish! Mech Builds. I haven't found a mission where this thing wasn't useful. It weighs 11 tonnes. UAC/20: 3060 Laser AMS, Hypervelocity AC /2 /5 /10:. 0 tons : 2460 : AC10_Standard_AmmoEquipment . The following list contains a total of 559 equipment assets from Mechwarrior 5 with Yet Another Mechlab using the following additional mods: ;. 5 damage each + make the projectiles actually travel past 540. ago. The autocannon/10 was a direct-fire ballistic weapon, firing HEAP ( H igh- E xplosive A rmor- P iercing) rounds at targets either singly or in bursts. A Tier 5 SRM 6 does 20. MW5 Compatibility Mod. I also didn’t include any Hero ‘Mechs since those are almost always better than anything out there. That is the difference between hitting the center of a mech and spreading the damage to the sides. However the only thing Heavy Rifle gives over LBX 10 SLD is slightly higher max range, about 33% faster projectile speed (not comparable to the difference of gauss vs AC/5 with guass going just over 100% faster) and 80% more damage at the cost of 120% DPS even after the damage increase and a massive heat increase. It has range in spreading those numbers to 1-5 damage or even less. My favourite Atlas variant is the Hero AS-BH. The LB/10-X is one of the few cases where it is a straight upgrade with almost no downsides (and if you are not using alternate AC ammo, there are no downsides) HA1-0F. Mechwarrior 5 Mercenaries LB 10-X Autocannon Nice WeaponAMD Ryzen5 3600x+EnermaxLiqMax II 240MSI MPG X570 Gaming Edge WI-FiKFA2 RTX 2070. LBX/10 Ammo . MERCTECH v3. . fandom. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by. The fact that it's functionally useless, is even more disappointing. The standard LB is a shotgun, it does shotgun things. For my lancemates its Atlas D with LBX 10, 4 medium lasers, and 2 SRM 6 Atlas K with UAC 5, 2 ER PPC, LRM 15 with Artemis, and AMS. vonBiomes is updated for DLC 5 everyone! Try putting them on, if it doesn't show ammo warning then it's correct. This article lists all the weaponry and equipment available in MechWarrior 5: Mercenaries. You'll also run into LBX AC-10's later in your career, which essentially work like shotguns. Mechwarrior 5: Clans Steam page is up: Elaborate Clan Smoke Jaguar mission campaign, 5 player co-op, new Clan mechlab,. Still, put a pair on a mech, set to chain fire, and hold the button down while charging. GOOD HUNTING, MECHWARRIOR. This takes 5 seconds, afterwards your mech will stand and you will be immune to gryo damage for 15 seconds. Testing rare weapon. My favorite build right now has a pair of LBX-10-SLD's, plus half a dozen medium pulse lasers and an AMS (plus two double bins of ammo for the LBX's and a single ton for the AMS, which is entirely more than it needs). Lbx-10 mrmr40, lbx10 2 er med and 2x srms also great, or just lbx-10 and around 350-365 engine to run 120-125 with a shotgun that cools down every second Cicada 3m lbx-10, 4x er med las, and ecm. It depends.